![]() ![]() ( Large preview) Creating A Responsive Prototypeįor the purpose of the article, we have designed an onboarding experience that will be transformed into an interactive prototype. With options for choosing smart layers, flow or layout options. Most of what we’ll be doing is simply selecting one of those options and then applying a specific layer or frame in Figma. The plugin itself is separated into three main sections, each with a list of options. Once this is done, make sure you create a project on Anima’s platform - that’s where our designs will appear when we sync them. While I’ll be using Figma for this walkthrough, Anima supports all of the major design tools: Sketch, Figma, and Adobe XD.Īnima plugin is available for Sketch, Figma and Adobe XD. You first need to create an account and then install the plugin. Installing The Plugin And Setting Up A Project It keeps everything in one place, in sync, and allows both sides to make changes using either code or design tools. This could make a big difference in the traditional back and forth dance that goes between designers and developers. Aside from the collaboration functionality, it gives developers a headstart thanks to the generated code. That’s where the rest of the team can access the prototype, discuss it, and pick useful specs or assets. It does that with the help of a plugin that connects directly to your design tool and allows you to configure designs and sync them to Anima’s web platform. Instead of coding UI from scratch, they are free to focus on logic and architecture. Developers, in turn, can take these designs and export them into developer-friendly React/HTML code. Designers can use Anima to create fully responsive prototypes that look and work exactly like the finished product (no coding required). It aims to turn the design handoff process into a continuous collaboration. What’s Anima?Īnima is a design-to-development tool. One of these products, Anima, is trying to finally bridge the gap by providing a fully-fledged design to development platform. Their ultimate goal is to automate the design to code process, but not at the cost of code quality. This is about to change as new products have made great leaps in the right direction. Skepticism remains to this day and whenever this idea reappears, the biggest concerns are always related to the quality and maintainability of the code. Despite the admirable goal, their biggest flaw (among many) was the horrible code that they generated. ![]() The promise of seamless design to code translation goes back to the early WYSIWYG page builders. This is a friendly sponsored article written with the kind support of our dear friends at Anima who help you design fully interactive high-fidelity prototypes with Sketch, Figma or Adobe XD. ![]()
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